Monday, February 10, 2014

The Hobbit 2 and the Importance of Pacing an Action Scene


You ever watch a film based on a book and feel like they had to leave out A LOT of important stuff because of time and money constraints? Of course you did! Pretty much every Hollywood film based on a book has been guilty of this crime, but you really can’t blame them. The producers and directors of these films are more or less forced to cram a 700-1000 page novel into a film that’s barely two hours. Films like the middle 4 Harry Potter films, early James Bond films, and the Hunger Games films are particularly guilty of this sin, and even people who have never read the books can often get the impression that entire segments of the book were changed or flat out eliminated to make the basic story concepts fit in the film.

The Hobbit: The Desolation of Smaug is a case study of a film, namely because I can honestly say that it’s the first film I have ever seen that is actually guilty of the opposite problem. I’ve never read the book The Hobbit, but even without the knowledge of the novelization I get the distinct feeling that massive segments of Tolkein’s other works were shoehorned into this film in order to pad out three whole movies based on a singular kid’s book, a move which would pad out the producer’s wallets as well. Now I know by reading reviews that the first Hobbit movie was guilty of this problem as well, but to me this padding felt pretty organic and flowed relatively well with the story. In fact, if you were to ask me to pick out which parts of the film were added and which were in the book I’d probably fail to get even half of my choices right.

In Desolation of Smaug however, these additions seem to stick out like a sore thumb, and there are a lot of scenes that seem to jar, or flat out halt the flow of what is more or less a very interesting fantasy tale. To make matters worse, this is the first Peter Jackson “Middle Earth” film that (to me at least) fully felt like the nearly three hour running time. How early into the film did I get this odd impression you may ask? Try the first five minutes.

One of the first scenes of the film revolves around Bilbo and company meeting a new supernatural character. He’s an interesting character to be sure, and it certainly is a unique scene, but his introduction and subsequent dialogue amounts to nothing more than “Have fun in Mirkwood guys”. If they had eliminated this early scene altogether and simply had Gandalf warn the company about the impending dangers of Mirkwood instead they could have literally cut twenty minutes off the bloated run time right there, and this is an idea I just had off the top of my head. Now I could be wrong, and maybe the character was a big deal in the book, but to me his role seemed completely useless and out of place.

I know it may seem like I’m already being harsh on this film right out of the gate, but I did this to demonstrate a point. Believe it or not I actually enjoyed this film quite a bit, but it was one of those few movies I like that I also find incredibly frustrating because it was a few simple fixes away from being a great film. It just feels like they took the template of something awesome and just kept cramming more and more crap into it to inflate the running time of the movie. When you have such a well written and widely known story as this, why would you mess with it? We all remember what this leads to right?


Oh…

Nowhere is this “mountains out of molehills” style of film making more apparent than in the inflated action scenes. Now I kind of got the impression that the entire barrel action scene was never in the books, so after the film I looked into it and while there is a barrel scene in the book it is limited to the dwarves hiding in barrels to sneak out of Mirkwood. Here however we are treated to a fifteen minute action scene of elves vs. dwarves in barrels vs. orcs, and it doesn’t flow as well as previously extended action scenes.

Now I know that Peter Jackson has a habit of doing this, even doing so quite a bit in the original Lord of the Rings films. The difference is that in those movies the drawn out action scenes advanced the storyline and were more or less necessary components in the War for the Ring. Yeah, Helms Deep was a much longer fight than in the books, but these scenes flowed well and advanced the story just as the book originally intended. It also helped that these battles, while having fantasy elements in them like orcs, and elves, and wizards, were much more grounded in reality than the longer action scenes in the Hobbit film counterparts, so it’s easier to sit through despite the long running times.

Uh oh! I appear to have opened a can of worms, so it’s time for us to go down the rabbit hole of filmmaking 101 again. Now what do I mean by an action scene being easier to sit through by being grounded in reality? Well I have a theory in film, which we will call the “Guthrie Principle”.


Patent Pending

Basically my belief is that the more grounded an action scene is to real life, the longer you can sit through it before you get bored or your mind starts to wander. Black Hawk Down was more or less a 100 minute firefight between Somali and American forces, but not once have I ever met anyone who said they got bored at any point in the film. The most memorable and well regarded Bond fights in the franchise (the train fight in From Russia with Love, the opening fight from Thunderball, the foot chase from Casino Royale, etc) all have the distinction of being the most realistic fights, and they often end up being the longest. At no point do we see Bond using gadgets, gizmos, or wacky weapons at any point of the more memorable fight scenes.

Conversely, over the top, elaborate, insanely choreographed fight scenes involving beyond belief settings seem to wear out the audience much quicker than the realistic counterparts. The last eighty minutes of Transformers 3 featured dazzling effects, otherworldly action, and breathtaking explosions and settings, and yet despite all this high-tech wizardry for the life of me I can’t remember more than roughly two or three minutes of it! But the big example of this problem is none other than the final lightsaber fight between Obi-Wan Kenobi and Anakin Skywalker in Episode III.

This is literally a sword fight with laser weapons between two demi-gods with perfect choreography inside an erupting volcano using flying robots, explosive eruptions, and disintegrating set pieces, the epitome of over-indulgence in an action. So how come I can remember every thrust, parry, and swing from Luke and Vader’s lightsaber fight from Empire Strikes Back, but I can’t really recall many of the details of the Obi-Wan/Anakin fight? Don’t just take my word for it though, here’s a quote from none other than Obi-Wan himself.

“It was a challenge with the Obi-Wan/Anakin fight because three or four minutes into it you get over the initial explosion of the fight and why they’re fighting”-Ewan McGregor

He’s basically saying that for such a large and epic set piece the hardest challenge is keeping the audience’s attention through the whole scene, a problem that grounded action scenes never really have to deal with. Now obviously there are other factors to keeping your attention during an extended action scene such as character attachment, personal investment in the film, etc, but as a general original theory I may honestly be onto something. 

In fact, some of what I consider to be the best and most memorable victories in action films have nothing to do with action themselves, but with the hero using their intelligence and wits to beat the bad guy with very little or even no violence. One of my favorite “action” climaxes actually comes from a fantastic comedy called Galaxyquest, where the main hero tricks the villain into thinking he’s charging the villain's ship, but in reality he’s hiding the fact that he’s dragging a shitzillion mines behind his ship and directly into the villains main reactor. It’s a fantastic, feel good ending, and while it doesn’t involve a single punch or gunshot it’s nonetheless exhilarating to see such a simple idea payout in the villains defeat.

Think about it, some of the greatest films share this characteristic, and some of them (like Galaxyquest) aren’t even action films:








The point is that you can create a great scene chock full of tension, action, and suspense without using a lot of violence, and a lot of times this payout is even more rewarding. Why else do you think I love Doctor Who so much? Pretty much every episode ends with the Doctor using his intellect and wits to trick a superior force, usually followed with…



But getting back to the review, the drawn out action sequences in the original LOTR trilogy never really bothered me, but in these films they feel shoehorned and unnecessary. Like I said, this is the first film in the Lord of the Rings and Hobbit film franchise that really felt like the full running length, and it’s a bit of a shame because once the film gets to the actual introduction of Smaug it’s like a breath of fresh air since the film felt like it was really beginning to drag on.

Smaug, like Gollum, is one of the greatest creatures to ever be created in a film, and every second he’s on screen is breath-taking and exhilarating. The first exchange between him and Bilbo is flat out brilliant, and if I had seen this movie a few months ago it would have hands down ended up on my top five moments of last year. The movie really lights up when he’s on screen, but the only problem is the looooong lead up to get to it.

I need to stress why this film felt so long, and I hate to nitpick because I really did like this film, but the shortcomings really began to get on my nerves after a while. There were a lot of scenes (just like the first scene) that they could have trimmed about 30 percent off of the majority of them. That alone could have reduced the running time by about 45 minutes. Also worth noting is that the entire Gandalf exploring that deserted castle storyline reeeeally felt like they were milking it, you could have gotten everything you needed from that storyline in about 20 minutes, but instead we get a sequence that runs roughly 45-50 minutes.

The final real issue I had with the film was that Peter Jackson seems to have forgotten how to break up the tension of an extended action scene, a trait he excelled at with the previous trilogy. Remember the awesome battle scene of Helm’s Deep? If you do, then you remember that they kept switching back to a comparatively slow and dry scene of Merry and Pippin talking with a bunch of tree ents. The transition of regularly switching from an action scene to a dry scene allows the audience to retain the tension from the action scene while the story can create a secondary tension with the slower scene. This is called scaling or see-sawing, and if done correctly it can perfectly maintain the tension of an exciting and drawn out action scene without the audience getting bored of the action.

This tactic is used in almost every competently directed action movie. Die Hard scaled the epic climactic fight between Karl and John by balancing it with scenes of Hans discovering that Holly was John’s wife, which created a secondary tension that transitioned into the ongoing fight. Return of the Jedi scaled their climax with three scenes occurring simultaneously, and while yes, all three were technically action scenes (the space battle, the forest battle, the showdown between Luke and Vader) at any given time one of those scenes was in a lull that allowed the audience a moment to breathe.

But in Desolation of Smaug Jackson seems to have forgotten this trick that he had previously perfected, and many of the early action scenes drag on without transition and allow the audience to lull and grow somewhat tired. Action scenes are like sprints, and if you don’t take occasional breaks then you will burn out very quickly. Jackson begins to remedy this problem towards the end of the film by interjecting the frantic battle against Smaug with some much slower scenes back in Lake Town, but then he undoes this by throwing orcs, Legolas, and Tauriel into an unnecessary action scene.

Now that I’ve gotten my major gripes out of the way, I can finally talk about the things that I liked in this film, which were actually quite abundant. First of all, I still love the cast. Bilbo, Gandalf, Radaghast, and every one of the dwarves were fantastic in the film, and as I’ve mentioned, Benedict Cumberbatch perfectly voiced Smaug to really put his role in the film over the top. I also loved Stephen Fry in his role as the Mayor/Dictator of Lake Town, and his fantastic turn reminds me that he’s quite possibly the best overlooked comedic actor in the business.

Despite the fact that it dragged on a little (as I’ve talked about), I still really loved the barrel scene. It has a real sense of over the top adventure that perfectly lent a lot of excitement to an already exciting fantasy film. I also really loved Barrel Bombur (you’ll understand what I’m talking about you see it). When I first saw the scene in the trailers I was seriously worried it was really going to stink and irritate me, but the final product was so over the top and insane that it was really hard NOT to become totally enamored by it.

I loved both the orcs and the elves, and while I loved them for different reasons they both delivered exactly what we needed as otherworldly characters. I liked how the Mirkwood elves were considered dangerous and little insane because of their proximity to the encroaching darkness and the years of warfare it has entrenched their world in. On the other hand, I loved the looks, designs and attitudes of the orcs, and it was so damn great to see villains in film that just plain liked being evil without any reservations. I also liked seeing Legolas back in action again, but it was a little weird because apparently Orlando Bloom has been hitting the weights since he vanished off the face of the Earth.

I loved the scene where Gandalf and Radaghast visited the graves of the Nazgul, and I loved how the location was both impossible to get to and impossible to escape from. This really set the stage for just how twisted, evil, and powerful these guys are to escape from their prison. Also, even though I ragged on how overly long the sequence was, I actually loved the was Sauron finally made himself known to Gandalf. It was shot brilliantly, and I’m a sucker for the Eye of Sauron effect since it’s just one of those iconic effects that has become a part of pop-culture.

Now get ready for this, but possibly my favorite part of this film was the love story between Kili and Tauriel. Anyone who knows me knows that I’m not the biggest fan of romances on film…


F*CK YOOOOOOOOOOOOOU!

But this romance is handled so perfectly and feels so real that it’s hard NOT to root for Kili through the whole film. I’ve never felt so hopeful or so involved in Tauriel’s race to cure Kili, and I’ve never wanted to see two people get together so badly since a little starship captain named Mal met a space hooker named Inara. Apparently I’m not the only one who seems to think so, as typing in Kili and Tauriel into Google will prove.

Do NOT type Kili and Tauriel into Google.

Finally, the last thing I’d like to bring up is that in five movies, this is the first one that ends on a sour note. It doesn’t end on a downer (well, maybe a little), but it literally just ends in what seems like the middle of a scene. All the other Peter Jackson middle Earth movies ended with the story still needing to be continued, but for the most part the most pressing issues in the film were more or less resolved. This is not so much the case in this film however, so be prepared to say “There’s no way this movie is over” at the screen seconds before the credits start to roll.

In a nutshell, The Hobbit: The Desolation of Smaug is an enjoyable movie with a lot of flaws. The flaws aren’t nearly enough to ruin the film, or even make in a mediocre film, but they are certainly enough to keep it from reaching the levels of the original Lord of the Rings trilogy.

8 out of 10

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